Subnautica 2 Wiki

Subnautica Items

63 items indexed with full recipes and crafting stations.

Showing 63 items

Acid Mushroom

Acid Mushroom

raw

A small, bioluminescent mushroom found in the Safe Shallows and Kelp Forest. Its acidic spores are harvested for crafting Bleach and Battery components.

Advanced Wiring Kit

Advanced Wiring Kit

electronics

An upgraded electronics bundle requiring Gold, Silver Ore, and a Computer Chip. Used in the most complex tools and base modules.

Crafted at: Fabricator

3 ingredients

Aerogel

Aerogel

material

An ultralight insulating gel created from Crystalline Sulfur and Stalker Teeth. Required for the highest-tier pressure compensators.

Crafted at: Fabricator

2 ingredients

Battery

Battery

electronics

A standard rechargeable energy cell made from Copper Ore and Acid Mushroom. Powers most handheld tools.

Crafted at: Fabricator

2 ingredients

Benzene

Benzene

material

A hydrocarbon liquid synthesized from Blood Oil, found in the Blood Kelp Zone. Used in advanced crafting recipes.

Crafted at: Fabricator

1 ingredient

Bleach

Bleach

material

A chemical compound made from Salt Deposits and Coral Tube Samples. Used in water purification and some equipment.

Crafted at: Fabricator

2 ingredients

Blood Oil

Blood Oil

raw

A viscous, dark fluid harvested from Blood Kelp plants in the Blood Kelp Zone. Used in the synthesis of Benzene.

Computer Chip

Computer Chip

electronics

A sophisticated processing unit crafted from Table Coral Samples, Gold, and a Wiring Kit. Used in navigation, scanning, and vehicle systems.

Crafted at: Fabricator

3 ingredients

Cooked Peeper

Cooked Peeper

food

A Peeper fish cooked in the Fabricator. Restores a significant amount of food and water. One of the most available food sources in the early game.

Crafted at: Fabricator

1 ingredient

Copper Ore

Copper Ore

raw

A common orange metallic ore found in Limestone Outcrops. Used in basic electronics and batteries.

Copper Wire

Copper Wire

material

Refined copper ore drawn into conductive wire. A basic component used in many electronic devices.

Crafted at: Fabricator

1 ingredient

Coral Tube Sample

Coral Tube Sample

raw

A sample harvested from Coral Tube plants in the Safe Shallows. Used in the production of Bleach.

Creepvine Seed Cluster

Creepvine Seed Cluster

raw

A glowing seed cluster harvested from Creepvine plants in the Kelp Forest. Used to craft Silicone Rubber and Lubricant.

Crystalline Sulfur

Crystalline Sulfur

raw

A yellow crystalline mineral found near thermal vents in the Lost River and Lava Zones.

Cyclops

Cyclops

vehicle

A massive 54-metre submarine capable of carrying the player, the Seamoth, and the PRAWN Suit simultaneously. The Cyclops serves as a mobile base and is essential for deep-sea exploration beyond 500m. Maximum depth: 500m (upgradeable to 1700m).

Crafted at: Mobile Vehicle Bay

3 ingredients

Cyclops Depth Module MK1

Cyclops Depth Module MK1

upgrade

Extends the Cyclops crush depth from 500m to 900m. Crafted at the Cyclops Upgrade Console inside the Cyclops. Essential for Lost River and Lava Zone expeditions.

Crafted at: Cyclops Upgrade Console

2 ingredients

Cyclops Depth Module MK2

Cyclops Depth Module MK2

upgrade

Extends the Cyclops crush depth to 1300m. Requires the MK1 module and Nickel Ore. With MK2 the Cyclops can fully explore the Lost River and reach the upper Lava Zones.

Crafted at: Cyclops Upgrade Console

2 ingredients

Cyclops Depth Module MK3

Cyclops Depth Module MK3

upgrade

The maximum Cyclops depth upgrade — extends crush depth to 1700m, matching the PRAWN Suit. Requires MK2 and Kyanite. Allows the Cyclops to reach the deepest Lava Zone areas near the Primary Containment Facility.

Crafted at: Cyclops Upgrade Console

2 ingredients

Diamond

Diamond

raw

An extremely rare and hard gemstone found deep in the Lost River and Lava Zones. Used for advanced upgrades.

Enameled Glass

Enameled Glass

material

A reinforced glass composite made from Stalker Teeth and Glass. Used in the construction of the Seamoth and advanced base components.

Crafted at: Fabricator

2 ingredients

Fiber Mesh

Fiber Mesh

raw

A coarse mesh woven from Creepvine samples. Used in the fabrication of survival suits and equipment.

Fins

Fins

equipment

Standard swimming fins that increase underwater movement speed. One of the first pieces of equipment a survivor should craft — significantly improves swim speed.

Crafted at: Fabricator

1 ingredient

Flashlight

Flashlight

tool

A battery-powered handheld light source. Essential for navigating dark caves and deep biomes. Replaced by the Spotlight for permanent base lighting.

Crafted at: Fabricator

2 ingredients

Glass

Glass

material

Smelted from Quartz in the Fabricator. A fundamental material for base windows, alien containment, and equipment.

Crafted at: Fabricator

1 ingredient

Gold

Gold

raw

A dense, valuable metal found in Shale Outcrops and from Stalkers. Used in advanced electronics.

Habitat Builder

Habitat Builder

tool

A construction tool used to build and deconstruct base modules, furniture, and equipment. Required for building any underwater base or placing the Modification Station.

Crafted at: Fabricator

2 ingredients

Ion Battery

Ion Battery

electronics

A superior rechargeable battery crafted from Ion Cubes, Gold, and a standard Battery. Holds significantly more charge than a standard battery.

Crafted at: Fabricator

3 ingredients

Ion Power Cell

Ion Power Cell

electronics

An advanced high-capacity power cell crafted from two Ion Batteries and Silicone Rubber. The best vehicle power source available.

Crafted at: Fabricator

2 ingredients

Knife

Knife

tool

A basic survival knife used for harvesting plants, collecting samples, and self-defence. Essential for harvesting Creepvine and other flora.

Crafted at: Fabricator

2 ingredients

Kyanite

Kyanite

raw

A rare blue crystalline mineral found exclusively in the Inactive Lava Zone. Required for the most advanced upgrades.

Lead

Lead

raw

A dense, heavy metal found in Sandstone Outcrops. Provides radiation shielding — essential for crafting the Radiation Suit.

Lithium

Lithium

raw

A soft, silvery-white alkaline metal found in Shale Outcrops in deeper biomes. Used in high-tier crafting.

Lubricant

Lubricant

material

A slippery compound made from Creepvine Seed Cluster. Used in Fins and the Propulsion Cannon.

Crafted at: Fabricator

1 ingredient

Magnetite

Magnetite

raw

A magnetic iron ore found in the Jellyshroom Caves and deeper biomes. Required for sonar and scanner upgrades.

Modification Station

Modification Station

equipment

A base module used to upgrade equipment and tools to higher tiers. The Modification Station unlocks enhanced versions of the O₂ Tank, Fins, and other equipment. Built with the Habitat Builder.

Crafted at: Habitat Builder

4 ingredients

Nickel Ore

Nickel Ore

raw

A valuable ore found in the Lost River biome. Required for the most advanced vehicle upgrades.

Nutrient Block

Nutrient Block

food

A dense, compact food bar crafted from multiple food sources. Provides the highest food value of any craftable food item — ideal for long expeditions.

Crafted at: Fabricator

1 ingredient

Plasteel Ingot

Plasteel Ingot

material

An advanced alloy forged from Titanium Ingots and Lithium. Required for the Prawn Suit, Cyclops hull, and high-tier equipment.

Crafted at: Fabricator

2 ingredients

Power Cell

Power Cell

electronics

A high-capacity energy storage unit made from two Batteries and Silicone Rubber. Powers the Seamoth, Prawn Suit, and base systems.

Crafted at: Fabricator

2 ingredients

PRAWN Suit

PRAWN Suit

vehicle

A one-person exosuit designed for extreme depth operations and mining. The PRAWN Suit can reach depths of 1700m with upgrades, drill through resource nodes, and traverse the Lava Zones. Essential for late-game progression.

Crafted at: Mobile Vehicle Bay

4 ingredients

Precursor Ion Crystal

Precursor Ion Crystal

raw

A rare crystalline energy source created by the Precursor race. Found deep in Precursor facilities. Required to craft Ion Batteries and other advanced technology.

Propulsion Cannon

Propulsion Cannon

tool

A tool that generates a short-range gravitational beam to grab and throw objects at high velocity. Useful for moving debris, solving puzzles, and stunning creatures.

Crafted at: Fabricator

3 ingredients

Quartz

Quartz

raw

A crystalline mineral found in Sandy Outcrops. Refined into Glass for base-building and equipment.

Radiation Suit

Radiation Suit

equipment

A protective suit that shields the wearer from radiation. Required to safely approach the Aurora and explore its interior. The radiation can be permanently removed by repairing the Aurora's Drive Core.

Crafted at: Fabricator

2 ingredients

Rebreather

Rebreather

equipment

A high-tech breathing apparatus that maintains a constant oxygen flow below 100m depth, preventing the increased O2 consumption that normally occurs at depth. Essential for deep dives.

Crafted at: Fabricator

2 ingredients

Salt Deposit

Salt Deposit

raw

A crystalline salt formation found throughout the ocean floor. Used in water purification and crafting Bleach.

Scanner

Scanner

tool

A handheld scanning device used to analyse creatures, flora, and technology to unlock PDA entries and blueprints. Essential for unlocking vehicle and equipment blueprints.

Crafted at: Fabricator

2 ingredients

Seaglide

Seaglide

tool

A handheld propulsion device that significantly increases swimming speed. The Seaglide is one of the most important early-game tools, allowing fast travel before vehicles are built.

Crafted at: Fabricator

4 ingredients

Seamoth

Seamoth

vehicle

A compact, single-person submarine capable of reaching depths up to 200m (upgradeable to 900m with depth modules). The first vehicle most players build in Subnautica — fast, agile, and essential for mid-game exploration.

Crafted at: Mobile Vehicle Bay

4 ingredients

Seamoth Depth Module MK1

Seamoth Depth Module MK1

upgrade

A pressure compensation module for the Seamoth that extends its crush depth from 200m to 300m. The first and most accessible depth upgrade — crafted at the Vehicle Upgrade Console.

Crafted at: Vehicle Upgrade Console

2 ingredients

Seamoth Depth Module MK2

Seamoth Depth Module MK2

upgrade

Upgrades Seamoth crush depth to 500m. Requires the MK1 module and Ruby. Crafted at the Modification Station — allows access to the Grand Reef and early Blood Kelp Zone.

Crafted at: Modification Station

2 ingredients

Seamoth Depth Module MK3

Seamoth Depth Module MK3

upgrade

Upgrades Seamoth crush depth to 900m. Requires the MK2 module and Nickel Ore. Crafted at the Modification Station — opens access to the Lost River entrances.

Crafted at: Modification Station

2 ingredients

Seamoth Depth Module MK4

Seamoth Depth Module MK4

upgrade

The maximum Seamoth depth upgrade — extends crush depth to 1300m. Requires MK3 and Kyanite. With this module the Seamoth can reach the Lost River and upper Lava Zone.

Crafted at: Modification Station

2 ingredients

Silicone Rubber

Silicone Rubber

material

A flexible synthetic material made from Creepvine Seed Cluster. Used widely in suits, tanks, and equipment.

Crafted at: Fabricator

1 ingredient

Silver Ore

Silver Ore

raw

A reflective metallic ore found in Sandstone Outcrops. Critical for wiring kits and electronics.

Stalker Teeth

Stalker Teeth

raw

Teeth dropped by Stalkers when they interact with metal salvage. Used to craft Aerogel.

Standard O₂ Tank

Standard O₂ Tank

equipment

A standard-capacity oxygen tank that extends dive time. Equip in the tank slot to increase maximum oxygen from 45 to 75 seconds. Upgradeable to larger tanks.

Crafted at: Fabricator

1 ingredient

Stasis Rifle

Stasis Rifle

tool

A weapon that fires a stasis field capable of freezing creatures in place. The most effective tool for neutralising Reaper Leviathans and other aggressive fauna without killing them.

Crafted at: Fabricator

4 ingredients

Table Coral Sample

Table Coral Sample

raw

A sample harvested from Table Coral formations in the Safe Shallows. Used to craft Computer Chips.

Titanium

Titanium

raw

A lightweight, strong metallic element found in abundance in Limestone Outcrops throughout the ocean.

Titanium Ingot

Titanium Ingot

material

A dense ingot formed by smelting 10 Titanium pieces. Required for large vehicle parts and the Plasteel Ingot.

Crafted at: Fabricator

1 ingredient

Uraninite Crystal

Uraninite Crystal

raw

A radioactive crystal found in the Blood Kelp Zone, Lost River, and Lava Zones. Refined into Reactor Rods for the Nuclear Reactor.

Wiring Kit

Wiring Kit

electronics

A bundle of conductive wire made from Silver Ore. A fundamental electronics component used in almost every advanced recipe.

Crafted at: Fabricator

1 ingredient